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LeoMoon LightStudio


LeoMoon LightStudio (formerly known as Blender Light Studio) is the easiest, fastest and most advanced lighting system for Blender 2.8x.

Blender 2.8x

LeoMoon LightStudio 2.4.1 Beta is ready for download. Please note this is not ready for production. Use it at your own risk.

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  • Add/Remove lights around objects
  • Add multiple light profiles
  • Easily switch between light profiles with a single click
  • Each light has many options to customize
  • All options per light can be animated
  • Each light can have different light texture
  • Fastest render update while lighting
  • Realistic HDR light textures included
  • Easy 2D manipulation of light in the LightPanel which translates to 3D positioning of that light
  • Toggle light by double clicking on it in the LightPanel
  • Isolate light by right clicking on it in the LightPanel
  • Lights can be added to different renders layers
  • Import/Export light profiles
  • 3D Edit operator - interactive light placement and adjustment:
    • [N] Normal of clicked object
    • [S] Scale light mesh
    • [G] Grab (meant to be used in rendered preview)
    • [R] Rotate


LeoMoon LightStudio uses mesh lights and currently, EEVEE does not support mesh lights in real-time. Rendering is only supported in Cycles.


  • Amin Babaeipanah
  • Marcin Zielinski

Prototype and Initial Scene by

  • Maciek Ptaszynski


  • 2.4.1 beta:
    • Many bugfixes
    • LightPanel is now using OpenGL
  • 2.4.0 beta:
    • Ported to Blender 2.8x
    • Added the new LightPanel
  • 2.3.11:
    • Bugfix for profiles
  • 2.3.10:
    • Bugfix for screen.redo_last
  • 2.3.9:
    • Bugfix
  • 2.3.8:
    • State of Selection Override is now stored between sessions
  • 2.3.6:
    • Added empty for each profile for easy movement
    • Added copy profile to scene
    • Added auto refresh light textures
    • Light distance is animatable now
    • Fixed left click (partially)
    • Fixed blend autopacking
  • 2.3.5:
    • Bugfix
  • 2.3.4:
    • Bugfix for left-click selection
  • 2.3.3:
    • Bugfix (light scale and rotation not exporting, profiles not copying correctly)
    • Button to easily fix broken texture paths

How to install

  1. Open Blender and go to File -> User Preferences... -> Addons
  2. Click on “Install from File...” and select “”
  3. After installation, the new plugin should show up and you can enable it
    • If it doesn’t, search for “studio” and enable the plugin
  4. Close “User Preferences...”
  5. Go to the new tab called “Light Studio”
  6. Click on “Create Light Studio”
  7. Click on “Prepare Layout”
  8. Start adding lights by clicking “Add Light” and moving them around using the new split viewport
  9. Use the options for the selected light and light your scene
  10. Happy Blending!

Future ideas

  • Add ability to export (render) the light setup as environment texture (Equirectangular Panoramic EXR)


Tested with Blender 2.79b stable build


Benjamin Gratia Chris Phyffer x2 Damir Simovski Dario Jaeger Jacinto Carbajosa Fermoso x2 John Podlesnik Krzysztof Czerwiński x5 Marc-André Gasser Matthew Moore MoonGorilla Karol Rządczyk Nathaniel Westveer Pan Jiaqing Paul Kotelevets Reinhard Kepplinger Roger Chamberlain Tiago Santos Victor Lin

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  GitHubLet’s improve it together
  Old VersionsNot for production use!